That isn\’t to say that the gameplay of Genshin Impact lives and dies by world exploration alone, however, as the title also implements some savvy combat systems that use elemental damage modifiers, party composition, and more to help deepen its tactical appeal. The result has been a wildly successful game that continues to generate money for miHoYo, with Genshin Impact revenue exceeding $60 million in its first week and maintaining a torrid pace since then. Part of that can be attributed to the game\’s nature as a gacha game with premium currency – some players with excess cash will gladly sink in thousands to have the best team – but plenty of players are much more frugal with their gacha spending, and Genshin Impact still appeals thanks to fairly accessible premium currency as part of login bonuses, events, and more.
It\’s also worth noting that the report doesn\’t factor in Genshin Impact revenue generated by its PC and PS4 versions, which are likely pretty high in their own right. While mobile spending seems like the best platform to analyze Genshin Impact\’s revenue and success overall due to how accessible it is on iOS and Android devices, it doesn\’t present as clear a picture as a more thorough analysis of its profitability on all platforms.
Even without the PS4 and PC figures, though, Genshin Impact revenue on mobile alone is already absurd. The game is currently making money at a pace equivalent to earning $6 million a day just from mobile players, and with a content lull that hasn\’t seen a huge dropoff in players, it seems likely those figures could become inflated again each time something major comes to the game. Genshin Impact is one of the most intriguing games of 2020, and it will be interesting to see just how far it can go in 2021 and beyond.