When it comes to RPGs, I prefer games that give you as many choices as possible, and usually, that means non-linear games.
A game that tells you that you “must complete X quest in exactly the developer-intended method in order to proceed to next quest” feels forced and unnatural. It doesn’t feel like a real world with real characters and real stories.
Take a game like Legend of Zelda: Breath of the Wild or Genshin Impact, for example, search them up on YouTube and you will find literally millions of completely unique ways to play the games and complete quests. Breath of the Wild, in particular, is quite unique in that, four years after its release, players are still discovering new mechanics and new ways to play.